Dev Diary #6: Spaceship systems in-depth

Greetings, pilots! In today’s development diary we are going to talk a bit about how ships (and especially fighters) work in the game.

Hawk

Before we start, we want to make a short disclaimer. While the article is kind of long, and it may seem complicated at first glance, this information is NOT required for you to do well in Strike Wing. However, knowing some of it may give you an edge in a tight spot.

The topics that we’re going to cover today are going to be:

  • Ship characteristics
  • Shields
  • Energy distribution

We’ll leave weapons, engines and handling for the next article.

So let’s get to it Continue reading