The past weeks have been a bit hectic as we rushed to finish many features that had to be in the game at launch. We managed to put everything in , and started polishing many of the features that needed it.
Dev Diary #6: Spaceship systems in-depth
Greetings, pilots! In today’s development diary we are going to talk a bit about how ships (and especially fighters) work in the game.
Before we start, we want to make a short disclaimer. While the article is kind of long, and it may seem complicated at first glance, this information is NOT required for you to do well in Strike Wing. However, knowing some of it may give you an edge in a tight spot.
The topics that we’re going to cover today are going to be:
- Ship characteristics
- Shields
- Energy distribution
We’ll leave weapons, engines and handling for the next article.
So let’s get to it Continue reading
Dev Diary #5: Testflight, New Missions and More!
Greetings, pilots!
The past week has been divided equally between polishing the game as well as squaring off our business with some old bugs. So let’s see what the major events were:
Continue reading
Dev Diary #4: Expansions, new features and more
The past week whizzed past us so fast! The trailer was pretty successful, and the progress on the game was great as well. First, let’s talk about some very important features of the game:
Expansions
Dev Diary #3: Trailer Release and June Update
The month of June is starting and it’s time for a new dev update for Strike Wing as well as *gasp* a trailer! Let’s get the ball rolling.