Developer Diary #2 – May status update for Strike Wing

Greetings,pilots!

We might have not updated you much during these past few weeks, but rest assured, Strike Wing is moving ahead at a rapid pace. The past few months have been critical to the project and we have made some pretty big steps towards completing the game for release.

So here’s what happened:

Continue reading

Developer Diary #1: Text and Fonts

Hey guys, this post kicks off the first (of many) developer diaries that you will find on the site regarding Strike Wing development as well as other things linked to generic game development.

Text and fonts? Why would we care about this ?

There are a few reasons why any developer should focus on text rendering and fonts as early as possible within the game development cycle. Let’s see what those reasons are:

Continue reading